Target Painting

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[edit] Overview

Target Painting
Target Painting
Type:Ability
Class: Sniper Sniper
Tier: 4
Logos Required
Increase Increase
Target Target
Location Location
Clarity Clarity
Target Painting is an ability of the Sniper class. It has 80 meters range.
Use Logos to "paint" a target with EM radiation. Higher pump levels cause increasing negative effects on the target: 1> The target gains less benefit from cover; 2> Shots fired against the target automatically gain some percentage of Armor Piercing; 3> Shuts down the target's armor regeneration with the duration of the shutdown increasing per pump.
  • Used against very powerful enemies to undermine their defensive and survival techniques; target painting is doubly effective in a group environment
  • Limits enemy ground cover, improves beading times, and can even interfere with the enemy’s armour regeneration and movement



[edit] Progression

Level I II III IV V
Name Target Painting I Target Painting II Target Painting III Target Painting IV Target Painting V
Power cost 30
Duration 15s
Cover Penalty 50% 60% 70% 80% 100%
Armor Piercing 0% 10% 20% 30% 40%
Armor Regen Shutdown No Yes
Description "Use Logos to "paint" a target with EM radiation. Higher pump levels cause increasing negative effects on the target: 1> The target gains less benefit from cover; 2> Shots fired against the target automatically gain some percentage of Armor Piercing; 3> Shuts down the target's armor regeneration with the duration of the shutdown increasing per pump."
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