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Sacrifice
Sacrifice
Type:Ability
Class: Grenadier Grenadier
Tier: 4
Logos Required
Self (logos) Self
Damage (logos) Damage
Heal (logos) Heal
Friend (logos) Friend


OverviewEdit

Sacrifice is a ability of the Grenadier class.

"This Logos ability puts a large weapon damage buff on the user while at the same time
damaging the user's health and making it impossible to regain Health by any means.
Higher pump levels grants larger damage bonuses and cost more power to activate.
Does not interfere with Body Armor repair or regeneration."
  • Greatly increases the damage a grenadier inflicts in exchange for a toll on health
  • This ability persists until it is stopped by the user or the user is slain
  • While active, Sacrifice prevents the user from regenerating health and armor both in and out of combat.

Usage Edit

It is worth noting that while under the effects of Sacrifice, your kill streak multiplier does not reset over time. Use Sacrifice 1 or 2 to carry a large multiplier between engagements, i.e. between Control Point defense waves.

Progression Edit

Level I II III IV V
Name Sacrifice I Sacrifice II Sacrifice III Sacrifice IV Sacrifice V
Power cost 20 40 60 80 100
Damage Bonus 10% 20% 30% 50% 75%
Self Damage Rate 0% of Max Health per 5 seconds 5% of Max Health per 5 seconds 10% of Max Health per 5 seconds
Description "This Logos ability puts a large weapon damage buff on the user while at the same time damaging the user's health and making it impossible to regain Health by any means. Higher pump levels grant larger damage bonuses, and cost more Power to activate. Does not interfere with Body Armor repair or regeneration. This ability has an open-ended duration; activate it again to turn it off."

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