Sacrifice

From TaRapedia

Jump to: navigation, search
  This article contains outdated content. A recent (or upcoming) update changed significant parts of the content described here. Readers are encouraged to be careful and, if possible, update the outdated sections.

In v.1.6.2.0 notes: Sacrifice: Dramatically reduced casting time

 
Sacrifice
Sacrifice
Type:Ability
Class: Grenadier Grenadier
Tier: 4
Logos Required
Self Self
Damage Damage
Heal Heal
Friend Friend



[edit] Overview

Sacrifice is a ability of the Grenadier class.

"This Logos ability puts a large weapon damage buff on the user while at the same time
damaging the user's health and making it impossible to regain Health by any means.
Higher pump levels grants larger damage bonuses and cost more power to activate.
Does not interfere with Body Armor repair or regeneration."
  • Greatly increases the damage a grenadier inflicts in exchange for a toll on health
  • This ability persists until it is stopped by the user or the user is slain
  • While active, Sacrifice prevents the user from gaining health by any means

[edit] Usage

[edit] Progression

Level I II III IV V
Name Sacrifice I Sacrifice II Sacrifice III Sacrifice IV Sacrifice V
Power cost 20 40 60 80 100
Damage Bonus 30% 35% 40% 45% 50%
Self Damage Rate 1% of Max Health per second 2% of Max Health per second
Description "This Logos ability puts a large weapon damage buff on the user while at the same time damaging the user's health and making it impossible to regain Health by any means. Higher pump levels grant larger damage bonuses, and cost more Power to activate. Does not interfere with Body Armor repair or regeneration. This ability has an open-ended duration; activate it again to turn it off."
Personal tools
.