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Rehabilitation at Gunpoint

From TaRapedia


Rehabilitation at Gunpoint
Mission sequence
Requirement:  ?
Follow-up:  ?
Required Level  ??
Contacts
Mission giver: Larai Sigal Tempa
- Location: Staal Detention Center
Reward giver: Larai Sigal Tempa
- Location: Staal Detention Center
Rewards
XP: 180000
Credits: 8200

Modification Modification: Health Bonus
Modification Modification: Physical Resistance
Modification Modification: Light Resistance
Modification Modification: Steal Power


[edit] Overview

Travel into the Incurables Ward inside of Staal Centrum. Thin out the population of Incurables by killing them, and execute Lord Jaikev and Lady Parvatee for the security of the Brann. Report back to Sigal Tempa inside of Staal once you have completed this task.

Note: This mission is the primary mission arc of the Incurables Ward and is required for completion of the Crucible Targets of Opportunity mission.

Image:Bug.png Bug! Both of the sub-wing bosses, as well as the warden bot boss, drop keys that can only be looted by the player that landed the killing blow. If a pet (turret, reinforcement, clone, reanimated corpse, etc) kills the boss, the key will not drop and the instance must be reset. Additionally, the keys disappear once used on the appropriate door. To reset an instance, players must remain outside for at least 8 full minutes.


[edit] Objectives

  • Kill Jaikev
  • Kill Parvatee
  • Execute 30 Incurables


[edit] Dialogue

[edit] Briefing

Larai Sigal Tempa:

Silence the Incurables and bring word of their deaths back to me. If you do this, Grupa Vitto will reward you accordingly.
Have you be hearing of the Incurables Ward? Psychotics, every one of them. So obsessed with murder and killing that they are not even being Brann anymore. Animals, every one.
Two of these animals bring a great headache to Grupa Vitto, even being incarcerated in the depths of Staa. Someone has sabotaged the water processing system, and we be thinking it is them. Jaikev and Parvatee are their names, and they be the most violent serial killers in our history. Grupa Vitto be responsible for the protection of Staal, but they are a danger as long as they are still alive. Since you be a friend to the Larai, I was wondering if you would be liking to take care of this problem for us.


[edit] Debriefing

Larai Sigal Tempa:

You have done what even my best Enforcers couldn't do. This be a day of celebration, for Staal is secure.
Grupa Vitto be giving his thanks. He wanted you to have these.

[edit] Walkthrough

Look at your map and note the location of the center circular room. Go there. Straight north are the 2 locked doors for which you need the keys referenced here. Right or east ultimately gets you to a boss who drops one key; left or west leads to the other. You will essentially fight several different foes: melee fighters, firethrowers, bladesmen and bots - warden and reconstructor types. The melee fighters attack with physical and virulent damage so stay more than 4 meters away. The same for the bladesmen who use strong physical attacks. Flamethrowers also need to be close to damage you. Bots appear after you unlock the 2 doors to the north. In general electric weapons do good daamge here.

These 2 bosses who are the targets are surrounded by several fast moving fighters. Taking on the entire group could be hazardous to your health if you are soloing. Better to make hit and run strikes or use long distance attacks then run for cover. Always leave yourself an escape path and use a good shotgun to fire while on the run.