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Overview Edit

Reanimation
Reanimation
Type:Ability
Class: Exobiologist Exobiologist
Tier: 4
Logos Required
Summon (logos) Summon
Life (logos) Life
Negative (logos) Negative
Spirit (logos) Spirit
Reanimation is an ability of the Exobiologist class.
"Use micromechanics to reanimate a creature corpse to fight in combat for a short time."

Usage Edit

This ability reanimates one enemy corpse to fight with you.

You can only have one active at a time. Casting Reanimation while you have a reanimated enemy with you causes your current one to be destroyed and the new one reanimates with a new timer.

The creatures do very little damage with their normal attacks, however they will absorb a decent amount of damage before they die. Special abilities seem to function normally and do normal damage. For instance, Kael's special ability do nice damage and knock back when reanimated.

You cannot heal or repair reanimated units at this time. Additionally, they do not regenerate health or armor.

This ability can not be used on every Bane unit. Exempted units include:

Mechanical Units (Striders, Stalkers, Bots, etc...)

Progression Edit

Level I II III IV V
Name Reanimation I Reanimation II Reanimation III Reanimation IV Reanimation V
Target Enemy Corpse - Single
Range 40 meters
Duration 120 sec
Level Change -4 -3 -2 -1 0
Activation 1.0 seconds
Cooldown 0.0 seconds
Power Cost 50 75 100 125 150
Medical Grade Micromech 1

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