Overview Edit

Paul Sage was the lead designer for Tabula Rasa.

Background Edit

Paul Sage's career in game design started rather humbly; a friend he knew at 25 introduced him to the folks at Origin, and Sage decided to apply, but with no previous design experience behind him, the choice was rather obvious - he would have to work his way into things - and thus he interviewed for a support position.

Two interviews later Sage got the job, and worked his way up from Technical Support all the way to where he is today - the Lead Designer of Tabula Rasa. He became the lead designer after the "reboot", an internal name for the redesign of the game.

External Links Edit

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