Logos ability

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A ranger activating his Reinforcements ability
A ranger activating his Reinforcements ability

A Logos ability, or just ability for short, is a psionic power based on the science of Logos that allows the player to control matter and energy with the power of mind. These abilities were developed by the Eloh, the superior benefactor alien race, and taught to humans through Logos elements.

Abilities are Tabula Rasa's science-fiction equivalent to what magic is in traditional fantasy RPGs.

The term ability blends in with the term skill, but there are some distinct differences. See skill for details.

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[edit] Acquisition

All abilities are linked to certain classes, and the player acquires them automatically as he picks a class. However, each ability also requires the knowledge of one or more Logos elements in order to be usable. Only if these symbols have been learned will the player be able to utilize the ability.

[edit] Progression

The player may improve the power of his abilities by spending training points on them. This works in the same manner as the progression of skills. See Skill Progression for details.

Please note that after you spend points to acquire higher forms of abilities you must put the new form on your bar in order to use it.

[edit] Usage

An ability must be in the ability tray to be able to use it. To put an ability in the ability tray, open the Skill/Ability window (press [K]) and drag'n'drop the ability to one of the 5 slots of the ability tray at the screen bottom right center.

Once the ability is in the tray, the player may equip ("load") an ability by cycling through his list of abilities (press [E] or press a number between [6] and [0]), and activate ("fire") the ability simply by pressing the right mouse button (RMB).

Most abilities feed on power, so make sure you have enough power available, otherwise the ability will fail. Some abilities also require other "ammunition," such as the Grenadier class ability Sacrifice, which uses Power to activate in addition to damaging the user's health while in use. Another example is the Grenadier class ability Concussive Wave, which requires 100% adrenaline to activate.

[edit] List of abilities

For a list of all available abilities, see: Skill and ability list.

See also: Category:Abilities

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