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Holding Point

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This article is a "stub", that means key elements are incomplete, work in progress, or missing completely. You can help TaRapedia by expanding it. Once the missing elements have been filled in, please remove this tag.



Holding Point
Mission sequence
Requirement: Race to the Finish
Follow-up: None
Required Level  ??
Contacts
Mission giver: Lt. Hatch
- Location: The Refuge
Reward giver: Unknown
- Location: Unknown
Rewards
XP:  ???
Credits: 9,600

lvl 48 Laser Torqueshell Rifle ChiTech Laser Torqueshell Rifle (Prototype)
lvl 45 Sonic RPG Launcher ChiTech Sonic RPG Launcher (Prototype)
lvl 44 Leech Gun Vitalius Leech Gun (Prototype)
lvl 48 Laser Chaingun Vextronics Laser Chaingun (Prototype)


[edit] Overview

Proceed to the hidden refuge with Lt. Hatch.

[edit] Objectives

  • Gather Bane Materials From Bane Tunnel Crates for Lt. Hatch's Explosive Devices
Bane Materials (Bane Supply Parts Bane Supply Parts) Gathered x 6
  • Return Materials to Lt. Hatch
  • Place Detonators at Each of the Six Bane Insertion Points
Detonators Placed x 6
  • Take cover

[edit] Dialogue

[edit] Briefing

Lt. Hatch:

Scans show that the door to the Eloh refuge is locked. We can't get through that door until we close off these Bane points of entry. It looks like the Bane have dropped some supplies down.
Take this sample of the materials I'll need as reference and check out each entry point in the tunnels and see what you can find. Maybe I can make some explosives from those materials.

[edit] Return Materials to Lt. Hatch

Lt. Hatch:

If I combine this... and this... and a little of that... and bada boom, we have a bomb. Now, place these detonators at each of the Bane insertion points and we'll keep them out for good.

[edit] Debriefing

Lt. Hatch:

Looks like we're all clear. Let's head into the refuge.

[edit] Walkthrough

You'll have to deal with continuously spawning waves of Bane while you complete this mission. Inside each of the surrounding tunnels should be a bane container. Loot each of these containers for the Bane Supply Parts and then talk to Lt. Hatch again. Now place the detonators, also at each of the six entrances, and watch the explosions. The mission should now be complete, so return to the contact at the entrance of the instance.

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