Rockets are one of the 5 types of ammunition in Tabula Rasa. They are used in the Commando's Grenade Launchers and Rocket Launchers, the Ranger's Net Gun and the Sniper's Torqueshell Rifle. They are used in all versions of these weapons regardless of the damage type they deal. They are the most expensive type of ammunition per unit, but this is offset by a higher damage per shot. They can be purchased from most standard vendors, or fabricated using a schematic.
Grades[]
The grade of ammunition required depends on the level of the weapon. There is no difference at all between different grades apart from the cost.
Grade | Cost per unit | Approx level range |
---|---|---|
Standard Grade Rockets | 10 | 1 - 17 |
Improved Grade Rockets | 20 | 18 - 32 |
High Grade Rockets | 45 | 32 - 42 |
Select Grade Rockets | 110 | 42 - ?? |
Elite Grade Rockets | 265 | ?? - 50 |
Fabrication[]
Rockets can be created with fabrication by using schematics found on slain enemies. Each schematic is single-use and will produce 50 Rockets of the specified grade.
Grade | Components used | Requirements | Time taken |
---|---|---|---|
Standard Grade Rockets |
|
|
5 seconds |
Improved Grade Rockets |
|
|
6 seconds |
High Grade Rockets |
|
8 seconds | |
Select Grade Rockets |
|
|
9 seconds |
Elite Grade Rockets |
|
|
10 seconds |