Firearms
From TaRapedia
| Firearms |
|---|
|
| Weapon Skill |
| |
| Tier 1 |
[edit] Overview
Firearms is an training of the recruit class.
In-game description:
Allows the use of Pistol, Rifle and Shotgun weapons. Each training level beyond Novice adds 10% damage when using these weapons. Gain additional abilities at expert level: Fast Reload (Pistol), Critical Hit(Rifle) and Knockback (Shotgun).
[edit] Usage
No action is required to utilize this training. Every newly created character spawns with level 1 in Firearms. The player may invest additional training points to improve the effect. For further instructions, see: Skill/Ability window
[edit] Progression
| Level | I | II | III | IV | V |
|---|---|---|---|---|---|
| Name | Novice Training: Firearms | Layman Training: Firearms | Expert Training: Firearms | Master Training: Firearms | Elite Training: Firearms |
| Weapon Damage Bonus | 0% | 10% | 20% | 30% | 40% |
| Additional Bonus: Pistol | - | 1.3 second reload Time | 1.0 second reload Time | 0.8 second reload Time | |
| Additional Bonus: Rifle | +5% critical hit chance | +10% critical hit chance | +15% critical hit chance | ||
| Additional Bonus: Shotgun | 15% chance of knockback | 20% chance of knockback | 25% chance of knockback | ||



