Firearms
From TaRapedia
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[edit] Overview
Firearms is a Training of the Recruit class, allowing the use of Pistols, Rifles and Shotguns.
- "Allows the use of Pistol, Rifle and Shotgun weapons. Each training level beyond Novice adds 10% damage when using these weapons. Gain additional abilities at expert level: Fast Reload (Pistol), Critical Hit (Rifle) and Knockback (Shotgun).
[edit] Usage
No action is required to utilize this training. Every newly created character spawns with level 1 in Firearms. The player may invest additional training points to improve the effect. For further instructions, see: Skills window
[edit] Progression
| Level | I | II | III | IV | V |
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| Name | Novice Training: Firearms | Layman Training: Firearms | Expert Training: Firearms | Master Training: Firearms | Elite Training: Firearms |
| Weapon Damage Bonus | None | +10% | +20% | +30% | +40% |
| Pistol: Reload time | 1.3 seconds | 1.0 seconds | 0.8 seconds | ||
| Rifle: Critical hit bonus | +3% (+5% with full bead) | +5% (+10% with full bead) | +7% (+15% with full bead) | ||
| Shotgun: Knockback chance | 15% | 20% | 25% | ||

