From TaRapedia
[edit] Overview
| Disease
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| Logos Required
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Disease is an
ability of the
Medic class.
- "Inflict attribute debuffs or prevent healing in your foes. Each pump level debuffs different attributes or prevents healing."
Only works on hostile or neutral targets.
[edit] Progression
| Level | I | II | III | IV | V
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| Name | Apathy | Weakness | Confusion | Deterioration | Infirmity
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| Power cost | 20 | 30 | 50
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| Attribute | Spirit | Body | Mind |
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| Debuff | -30% |
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| Special Effect | | Stops Health Regeneration Stops Power Regeneration | Prevents All Healing of Target
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| Standard Grade Pharmaceuticals | 10
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| Description
| "Inflict attribute debuffs or prevent healing in your foes. Each pump level debuffs a different attribute, or prevents healing."
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- Disease 4 is extremely useful for killing bosses, who typically have high health pools and health regeneration. Its also very useful for killing Force Fields on Capture Points.