Cadaver Immolation
Cadaver Immolation
Class: Exobiologist Exobiologist
Tier: 4
Logos Required
Damage (logos) Damage
Area (logos) Area
Around (logos) Around
Death (logos) Death


Cadaver Immolation is an ability of the Exobiologist class.

"Utilize volatile biochemicals to accelerate decomposition of a biological corpse, resulting in a violent explosion that burns nearby enemies. The process takes five seconds from initiation to explosion."

Usage Edit

A very powerful but slow-acting ability that causes extreme area effect incendiary damage.

After being cast, there is a 5 second delay before the corpse explodes.

If cast with the right timing, it prevents other actions being taken on the corpse such as being resuscitated (good for keeping Caretakers from resuscitating a boss), or self reviving (for Machina).

Pump 1-3 is definitely recommended for any Exobiologist. Although not apparent on the tooltip, further pumps increases both the damage/damage cap and the range of the blast.

Progression Edit

Name Cadaver Immolation I Cadaver Immolation II Cadaver Immolation III Cadaver Immolation IV Cadaver Immolation V
Damage Extreme Extreme Extreme Extreme Extreme
Radius 12m 14m 16m 18m 20m
Power Cost 25 50 75 100 125
Medical Grade Micromech 1 2 3 4 5

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