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Idle This article contains historical content. It may be a mission that was removed, a location that disappeared off the face of the planet, or a gameplay mechanic that was replaced with something else. Editing the article should be limited to clarifying the historical aspects.
 
Bleed-through is the amount of damage that makes it through armor to health.

This mechanic is currently disabled. It is not known if it will be reintroduced at a later point.

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